I have (actually WE have, hubby as well) spent the weekend playing the Guild Wars 2 beta.
I should be writing a nice, orderly review now but honestly, I can't cause it's all a jumbled mess of impressions and freaking awesome moments mixed with wanting to hit someone...
So, I won't even try and just poiur out what comes to my mind.
The start on friday evening was... uh... messy. It was really hard to get in cause so many people were trying to log in at once. And once we were in it proved impossible to actually play together.
See, when a map is full you aren't placed in a queue but into what is called "overflow". So you can still play but what server you end up on for that period is really random so it's next to impossible to team up with mates. You still are in queue to play on your home server though so once that is ready you can transfer and team up. I expect this will be much easier to navigate oncethe "guesting" feature works which allows you to pick a low population server to play on at lock in, which would allow friends to play in the same place.
Luckily, saturday morning things were a lot more quiet. We locked in without trouble and played together for several hours. Hubby on a human thief and I on a Norn warrior - which I hated... that class really isn't my thing. So after breakfast I made a Norn ranger and had an absolutely blast with her.
So what is playing like?
Awesome.
Fast.
Chaotic, as soon as you start playing a public event.
Pretty dangerous too. I don't think I've ever died so much and had everyone else around me die so much and still had so much fun with it. The fact that everyone can rez each other and that you pretty much HAVE to do that if you want to succeed at events cause you'll need everyone alive works beautifully. I have never seen so much helpful cooperation as in this game.
Events do an awesome job at showing clearly what you are supposed to do. There aren't those awkard moments of confusion when everyone is standing around and waiting for a big wig player who knows it all to exlain what to do. Everyone can just run in and PLAY!
Which for me pretty much sums up the game nicely. There is no down time when you just go from A to B or listen to explanations or get bored. It's none stop action and you better make bloody sure you park yourself in a safe spot or you could come back to your corpse lying in the middle of a suddenly spawned event.
Is the game pretty?
Hell, yes!
Is there stuff to explore? Hell, yes. There are plenty of places that are hidden away for you to find.
Here are hot springs I found tugged away in a remote corner of the Norn starter zone:

They even had Norn sitting in them, soaking.
How is crafting?
Complex. Haven't even started scratching the surface of it but it feels like it will be fun.
How are skill and traits?
Complex. There are so many different ways to skill a character and I'm rather sure a lot of ways to go wrong. Luckily there is an option to respec. I already know a few skills I took on my ranger I won't be taking after official launch. And YES, I'll definitely re-make that ranger girl. She is bloody awesome.
Does the game run smoothly?
It did for me. No lag at all. Now technical problems apart from the log in mess at the start which really was to be expected.
Bugs?
A few and some crashes. Nothing game breaking though. Incredibly polished already considering this was their first big beta event.
Is the world interesting and diverse?
It's lovely. It's amazing. There are so many different moments I just stood some place and went AWH! And I love being able to stand on top of a hill, look around, see something interesting in the distance and then just go there to see what it is and run across a dozen events and quests on the way there, get sidetracked, find a hidden entrace to a cave, make my way through that cave, fall into an underground stream, swim through it and emerge somewhere else entirely. It feels like an adventure.
Now some more screens.
Here's my ranger girl fighting in a HUGE event with portals spawning monsters on a frozen lake (level 12 event!! folks, no need to be high level to get to the awesome stuff in this game):

Here's prove that not all events end with a success for the players (which is fine cause that just spawns exciting new events):

And complete mayhem fighting a super hard fire shaman in a low level Charr event (with tiny new charr characters me and hubby made on sunday):

I CAN'T WAIT for the next beta weekend. Still so much stuff to test and try.
And I totally look forward to official launch.